J'aurais dû bloquer la mise à jour de dwm. Du coup une de ses fonctions qui le rendait très rapide ne marche plus! C'est la possibilité de changer facilement de tag (sorte d'équivalent des bureaux virtuels sans être des bureaux virtuels).
Voici ce que me donne les terminaux:
Pour dwm 6.0:
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[daniel@vieillerie dwm-6.0]$ make
dwm build options:
CFLAGS = -std=c99 -pedantic -Wall -Os -I. -I/usr/include -I/usr/X11R6/include -DVERSION="6.0" -DXINERAMA
LDFLAGS = -s -L/usr/lib -lc -L/usr/X11R6/lib -lX11 -L/usr/X11R6/lib -lXinerama
CC = cc
[daniel@vieillerie dwm-6.0]$ sudo make clean install
Mot de passe [sudo] de daniel :
cleaning
dwm build options:
CFLAGS = -std=c99 -pedantic -Wall -Os -I. -I/usr/include -I/usr/X11R6/include -DVERSION="6.0" -DXINERAMA
LDFLAGS = -s -L/usr/lib -lc -L/usr/X11R6/lib -lX11 -L/usr/X11R6/lib -lXinerama
CC = cc
CC dwm.c
dwm.c: Dans la fonction ‘keypress’:
dwm.c:1087:2: attention : ‘XKeycodeToKeysym’ is deprecated [-Wdeprecated-declarations]
keysym = XKeycodeToKeysym(dpy, (KeyCode)ev->keycode, 0);
^
In file included from dwm.c:36:0:
/usr/include/X11/Xlib.h:1687:15: note: declared here
extern KeySym XKeycodeToKeysym(
^
CC -o dwm
installing executable file to /usr/local/bin
installing manual page to /usr/local/share/man/man1
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[daniel@vieillerie dwm-6.1]$ make
dwm build options:
CFLAGS = -std=c99 -pedantic -Wall -Wno-deprecated-declarations -Os -I/usr/X11R6/include -I/usr/X11R6/include/freetype2 -D_BSD_SOURCE -D_POSIX_C_SOURCE=2 -DVERSION="6.1" -DXINERAMA
LDFLAGS = -s -L/usr/X11R6/lib -lX11 -lXinerama -lfontconfig -lXft
CC = cc
creating config.h from config.def.h
CC drw.c
In file included from /usr/include/stdio.h:27:0,
from drw.c:2:
/usr/include/features.h:148:3: attention : #warning "_BSD_SOURCE and _SVID_SOURCE are deprecated, use _DEFAULT_SOURCE" [-Wcpp]
# warning "_BSD_SOURCE and _SVID_SOURCE are deprecated, use _DEFAULT_SOURCE"
^
In file included from drw.c:6:0:
/usr/include/X11/Xft/Xft.h:39:22: erreur fatale: ft2build.h : Aucun fichier ou dossier de ce type
compilation terminée.
Makefile:18 : la recette pour la cible « drw.o » a échouée
make: *** [drw.o] Erreur 1
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/* See LICENSE file for copyright and license details. */
/* appearance */
static const char font[] = "-*-terminus-medium-r-*-*-16-*-*-*-*-*-*-*";
static const char normbordercolor[] = "#444444";
static const char normbgcolor[] = "#222222";
static const char normfgcolor[] = "#bbbbbb";
static const char selbordercolor[] = "#005577";
static const char selbgcolor[] = "#005577";
static const char selfgcolor[] = "#eeeeee";
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const Bool showbar = True; /* False means no bar */
static const Bool topbar = True; /* False means bottom bar */
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const Rule rules[] = {
/* class instance title tags mask isfloating monitor */
{ "Gimp", NULL, NULL, 0, True, -1 },
{ "Firefox", NULL, NULL, 1 << 8, False, -1 },
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const Bool resizehints = True; /* True means respect size hints in tiled resizals */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static const char *dmenucmd[] = { "dmenu_run", "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
static const char *termcmd[] = { "uxterm", NULL };
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_q, quit, {0} },
};
/* button definitions */
/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};
C'est le truc d'origine, à part Mod4Mask