J'ai installé "lib32-intel-dri" qui correspond mon chipset
00:02.1 Display controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (secondary) (rev 0c)
Je n'ai plus gnome-shell, je re-teste après réinstallation. Mais j'avais déjà ce problème en le lançant sur un serveur X indépendant.
Code : Tout sélectionner
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33f384,0x33f380): stub
fixme:d3d:wined3d_guess_card No card selector available for GL vendor 0x4 and card vendor 0000 (using GL_RENDERER "Gallium 0.4 on llvmpipe (LLVM 0x301)").
fixme:win:EnumDisplayDevicesW ((null),0,0x33ca48,0x00000000), stub!
err:ole:CoGetClassObject class {92fa2c24-253c-11d2-90fb-006008a1f441} not registered
err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441} could be created for context 0x1
err:ole:CoGetClassObject class {d8f1eee0-f634-11cf-8700-00a0245d918b} not registered
err:ole:CoGetClassObject no class object {d8f1eee0-f634-11cf-8700-00a0245d918b} could be created for context 0x1
err:ddraw:device_parent_create_rendertarget Frontbuffer already created.
err:ddraw:ddraw_create_swapchain Failed to create swapchain, hr 0x80004005.
err:ddraw:ddraw7_SetCooperativeLevel Failed to create swapchain, hr 0x80004005.
fixme:d3d:wined3d_device_decref Device released with resources still bound, acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0x12adb8 with type WINED3D_RTYPE_SURFACE (0x1).
err:d3d:wined3d_device_decref Context array not freed!
Pour le jeu Tactical Ops.
Pour le jeu Imperium Galactica II c'est aléatoire (des fois il lève une exception des fois il freeze juste) avec comme indication => impossible de dessiner la tuile.
Code : Tout sélectionner
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads
wine: Unhandled page fault on read access to 0xffffffff at address 0x7ad319cb (thread 0009), starting debugger...
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code (0x7ad319cb).
Pour le jeu Soldier of Fortune II demo, il affiche toujours cette faute.